Not really, but it's a cool effect:
http://wimp.com/recordpropellers/
http://wimp.com/recordpropellers/
The camera on an iPhone does a circular(?) scan of the scene so you get effects like this on videos.
The camera on an iPhone does a circular(?) scan of the scene so you get effects like this on videos.
The only digital recordings I've seen of propellers that look correct have been the TV cameras. iPhones have the effect noted there (along with all kinds of other interestingly-shaped props)
I find it interesting how much pitch the blades have at cruise speed.
http://www.youtube.com/watch?v=e8o7M4-Kc0E
is there video software that you can change the FPS after the fact and remove crazy prop dances?
Out of curiosity, I just checked -the best I could find is that an iPhone records video at roughly 30fps. Apparently, that's in daylight and it will throttle down to about 24fps in low light conditions. At 30fps, that's 1800 frames per minute. At a setting of 1800 rpm on the prop you might be able to fix the prop blades in space, but they'll probably still show a curve to them because they'll be moving during the frame scan.
Out of curiosity, I just checked -the best I could find is that an iPhone records video at roughly 30fps. Apparently, that's in daylight and it will throttle down to about 24fps in low light conditions. At 30fps, that's 1800 frames per minute. At a setting of 1800 rpm on the prop you might be able to fix the prop blades in space, but they'll probably still show a curve to them because they'll be moving during the frame scan.
Oops. That one was linked above.
Nevertheless, the blades falling off are fun. That looks like a Dash-8, no?![]()
Out of curiosity, I just checked -the best I could find is that an iPhone records video at roughly 30fps. Apparently, that's in daylight and it will throttle down to about 24fps in low light conditions. At 30fps, that's 1800 frames per minute. At a setting of 1800 rpm on the prop you might be able to fix the prop blades in space, but they'll probably still show a curve to them because they'll be moving during the frame scan.
Yep. To get a prop disk, the image has to be exposed for 1/n revolutions of the prop where n is the number of blades. At 2400 RPM the prop is making 40 revs per second so it would be theoretically possible to get a disk with anything less than 80 FPS but unfortunately the exposure time is typically a tiny fraction of the frame time because that's how camcorders handle excessive light levels. One can often add an attenuating neutral density filter though and get the exposure time up to a large fraction of the frame time.
To stop the prop and have it look like a prop you need a camera with a frame transfer imager. Most read the image line by line, some camcorder imagers can only read half the image (odd or even rows) at one time and that produces a "sawtooth" prop with jagged edges. Some of the HD stuff and a few of the older analog camcorders have a "progressive" mode that will yield an image of a prop that looks correct.
BTW, the "bent prop" effect isn't unique to digital cameras, many high end SLR film cameras use a shutter that only exposes a small part of the film at the same time when the shutter speed is high with a small shutter "window" that slides across the film.
The RPM match and the shutter speed match stop the props. The top image the prop looks normal, because the rotation of the prop is perpendicilar to the framescan.
--Carlos "does machine vision stuff as a day job" V.
I do "machine vision stuff" for food, too! I don't have to deal with moving objects, though.
I do. Surface robotic mobility and planetary entry/descent & landing.
We hate electronic rolling shutter. It doesn't take much movement to change object geometry. We can deal with blur better than shape changes, especially in stereo vision applications.
--Carlos V.
I think this one demonstrates the effect most, as the camera operator changes the camera orientation during the filming:
I don't get how the camera ever sees the object where is never is - in this case the prop blade descending under the wing. I could grok it if the image of the blades went behind due to persistence as the plane moves forward...or something. I guess it is a property of the image capture effect and relative motion. I'll have to look it up.
I have absolutely no clue what a grok is. It's not even in my dictionary.
I'm going to have to ask you to turn in your nerd card...
No need. I've always been the lone outsider that never fit in.