arnoha
Cleared for Takeoff
How much of it is done in USA? It seems like all / most is developed by Asobo Studio and we no longer have the capacity to write code any longer, we gave most of our production to China now we are giving our software developing to others. Yes, I know it's less expensive, that's exactly how the retarded CEOs started with the production and assembly lines 25 years ago.
It is disappointing to see that they are prioritizing the game aspect, multi player, and having the IFR code on back burner.
I've been in the simulators, and Real world flying, since 1976 and never had the need, or used, multi player a complete waste of time and effort in my opinion. I hope someone will analyze the direction and refocus their priorities.
As a software engineer by trade, I can tell you with certainty that the US (and the SF Bay Area) is still the global leader for developing quality software. Yeah, this one isn't made here. Yes, the French have a strong software industry. Doesn't touch ours. Doesn't mean we can't lose it and that someone else can't eat our lunch, but it's not here yet. We've been "outsourcing" software to many markets for decades. Unlike manufacturing, it doesn't stick; it keeps coming back here. I don't fully understand why...the best and brightest around me include folks from every one of those economies. But I think that's actually it: there's a magic that comes with collecting the huge talent in the world into one place and watching it bloom. Even in a virtual world, location and closeness matter.