From the "I learned about Jet Transports from That" file:
I learned to leave my feet on the floor and NOT use the rudder pedals in a swept-wing jet (without more practice) in the United 747-400 Level D simulator. The dutch-roll tendency gets pretty entertaining on short final in a crosswind if you try to fly it like a 182. A little rudder one way, and it brings one wing forward, it has more lift, the other loses a touch of lift, and now we're going to see-saw all the way down final. Wheee!
Also got to see what it's like to lose one of the outboard engines at slow speeds early in a takeoff roll. Slap all four throttles to idle and STAND on the brake pedals, or you're going for a ride out into the weeds. That nice long wing makes for a very effective horizontal lever for the side that has the operable engine, and you're headed for the ditch... tiller or no tiller. It'll just drag the nose-gear sideways if you don't get it stopped kinda like... "Right now!"
Once there's enough airspeed for the rudder to have some authority, you're not all that far away from V1... but there's a tiny little "no man's land" in-between. You're busy as heck if you trash #1 or #4 during that couple of seconds. V1 cuts are entertaining with #1 or #4 out, but it's actually harder to keep it on the runway the earlier it happens. Right at V1, it's almost a non-event.
Final approach:
Hopefully you already have the elevator trim set, and the flaps where you want 'em, but if not... don't freak out that the trim wheel blazes around in circles at what seems to be about 10,000 RPM next to your leg when you hit the button. Trust me, you wanna use the electric trim, otherwise your arm is going to fall off rolling that wheel around about 50 times.
Stop fiddling with the ailerons... get lined up WAY out there and early, because at these speeds, unless you really get after 'em, you're only extending the spoiler on one side a little bit, not moving the aileron at all, and the adverse yaw of even just the spoiler at this speed is being counter-acted by the yaw dampener... all of which have a little lag in it, so you'll set up some nice little PIO's. You're gonna be all over the place.
If you need it, crab... but don't mess with it much. And remember there's an engine nacelle way out there on the wing that you're going to drag in the mud if you slip it much vs. just using a crab and letting the wheel trucks sort it all out.
Short Final:
If it ain't lined up already by now... go around. See note about dutch-rolling tendency if you want to press it, and mess with it all the way down final. You'll go nuts chasing it.
Landing:
when the aircraft calls out "50" (feet)... start thinking about landing, sometime later today.
When the aircraft calls out 30... consider twitching muscles toward a flare, and think a little more.
When the aircraft calls out 20... just enough pitch to arrest the sink rate and wait. Don't over-do it or you're headed for a mid-field landing.
Now leave it alone... until you feel the multiple thumps.
Hopefully you remembered to put the spoilers into the auto setting so the squat-switches just popped 'em up and helped you out a whole heck of a lot... otherwise if you bounced it, you might still go back up.
Amazing how well that much mass bounces. I was, um... extra amazing at least once. Way better bounce than a Cessna!
Also highly helpful if you had the auto-brakes on... if you pre-set for whatever level of braking you desired, you're golden. Aircraft is probably already slowing considerably.
If the airport fence is coming up at a scary rate, you probably forgot. TOGA button, and get the heck outta there!
If the autobrakes are happily doing their thing, or you have plenty of runway for your silly mistakes thus far...
Grab the handful of engine handles, and drag them all back over the detents, trying to keep them kinda lined up... which is a trick unto itself with four handles that big, and get 'em into the reverse range, and if that's going well, start gettin' on the brakes manually... as needed... for runway length... which will kick off the auto-braking... so once you're on 'em, stay on 'em.
At some point, you'll remember if you're sitting in the left seat, that you are the only person who has a tiller, and those rudder pedals will eventually become useless to you, or the poor guy/gal who just landed it from the right seat. Apologize for not steering for them, and/or when they (or you) get it slowed down, steer with the tiller.
If you got it all even close to right and didn't bend anything, whoop and holler and be amazed you just landed the monster, reset the sim and do it again.
Big sims are a total blast. If you ever get a chance to get into ANY of the high-end sims... do it!
Better than an "E-Ticket ride at Disneyland."