Rudder pedals for flight sim

DaleB

Final Approach
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DaleB
A while ago I was at a training session at a Microsoft campus. One afternoon we got turned loose in the employee store, and I picked up a copy of Flight Sim X Gold Edition, dirt cheap.

Now, the last time I tried a PC flight simulator was FS 2000 on a really old Pentium, or it may have been a 486. Needless to say, this is several orders of magnitude better - although I was disappointed that the scenery around my home 'drome is generic and rural, looks like it could be 10 miles outside of Cheyenne WY.

Anyway... I have a USB control stick, I think, but no rudder pedals. What do you folks who use these games like for rudder controls?
 
The rudder pedals are very difficult to use. I just use auto rudder now. Can't slip to land anymore though.
 
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I also use the saitek pedals. I love them and not hard to use. It takes practice. I can do one wheel landings using rudder pedal.

At first I was all over the place, just takes time using them.
 
Another vote for the Saitek PRO Flight Combat Rudder Pedals. Expensive, but awesome.
 
I've heard adverse comments (too many) about the actual pedals, so I just use my old Logitec Force Feedback stick with a twist-grip to simulate (emphasize simulate) rudder pedals (ones that simulate maybe 1/2" of pedal travel. They help simulate coordination in normal flight, but make ground travel exceedingly difficult and frustrating. Don't even think about considering any cross-control flight or slips to counteract cross-winds!)
 
Now, the last time I tried a PC flight simulator was FS 2000 on a really old Pentium, or it may have been a 486. Needless to say, this is several orders of magnitude better - although I was disappointed that the scenery around my home 'drome is generic and rural, looks like it could be 10 miles outside of Cheyenne WY.

Others have given the usual suggestions on rudder pedals. I personally don't like the feel and responsiveness so I don't use them with the sim. When I sim it's more procedures and AP flying and less about the real feel anyway.

However, I will remind you that FS X is 8 years old now so chronologically it's closer in age to the FS 2000 that you played before than to something that's updated continuously like X-Plane, which can be configured with some pretty amazing scenery limited only by how much money you want to spend on graphics hardware.
 
However, I will remind you that FS X is 8 years old now so chronologically it's closer in age to the FS 2000 that you played before than to something that's updated continuously like X-Plane, which can be configured with some pretty amazing scenery limited only by how much money you want to spend on graphics hardware.

This. You can (and I do) keep FSX up to date and boost the graphics and what not but be prepared to spend hours editing each and every airport and approach you want to match the existing. Really not worth the effort unless you already have and use FSX. Prepare3D is FSX updated IIRC but XPlane really seems to have taken the cake as the premier home flight sim in my mind.
 
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