StevieTimes
Line Up and Wait
They make it look cool!
Umm. Whether or not the flight model is correct I don’t know but is sure looked like a spin to me.Looks more like a steep spiral to me.
Rich
Umm. Whether or not the flight model is correct I don’t know but is sure looked like a spin to me.
Looks like a textbook entry, developed spin and recovery to me.Hard to tell without knowing the airspeed. It looks like it's accelerating toward the ground to me.
Rich
Rich, I'm guessing you've never spun.
Looks more like a steep spiral to me.
B*tch, please.....Man things have certainly improved since I was very active in the FS world....
Hahaha I didn’t quite start that early, but when I was really young I remember firing up on MS DOS to play FS3 or some other early version.B*tch, please.....
Ron Wanttaja
Looks more like a steep spiral to me.
Rich
The question about this flight sim is always going to be, is it going to require a $5,000 rig to run, or will it be something we can't get maximum utility out of for another ten years? It looks great, but I have what is probably now a $1,500 computer that runs P3D like a dream. If it's going to cost twice that for a computer that will run this, no thanks....I may just have to dust off the old CH FlightSim Yoke and build a new rig for this!
The question about this flight sim is always going to be, is it going to require a $5,000 rig to run, or will it be something we can't get maximum utility out of for another ten years? It looks great, but I have what is probably now a $1,500 computer that runs P3D like a dream. If it's going to cost twice that for a computer that will run this, no thanks.
I swear some of these simulations are faked. Back in 2007 I spent about $3,000 building my own computer with the sole purpose of running FSX maxed out. I had all top-of-the-line AMD, Nvidia, etc that you could basically get at the time.. (within reason, remember NewEgg?).. even then the frame rate would often glitch and stutter and every now and then the whole system would freeze or DirectX would crash or somethingThe question about this flight sim is always going to be, is it going to require a $5,000 rig to run, or will it be something we can't get maximum utility out of for another ten years? It looks great, but I have what is probably now a $1,500 computer that runs P3D like a dream. If it's going to cost twice that for a computer that will run this, no thanks.
Ah, so it's going to be web-based? Wonder what the subscription fee is going to be.The rumor is that it will not require a super expensive computer to run but will require a good internet connection and a credit card to pay the subscription fee.
are they taking a page out of EA's book and will charge for every landing at an airport?The rumor is that it will not require a super expensive computer to run but will require a good internet connection and a credit card to pay the subscription fee.
That's exactly what I mean! Are we going to have to spend an arm and a leg to get it to run? In my opinion, "FSX" aka P3D is basically now at a stage where you can run it well at a reasonable cost. And that program was released what, 14 years ago?I swear some of these simulations are faked. Back in 2007 I spent about $3,000 building my own computer with the sole purpose of running FSX maxed out. I had all top-of-the-line AMD, Nvidia, etc that you could basically get at the time.. (within reason, remember NewEgg?).. even then the frame rate would often glitch and stutter and every now and then the whole system would freeze or DirectX would crash or something
It would also be nice if this would work with an Oculus..
And how long ago was this?Only in a Cub. And the first time, when it looked like that and my airspeed was increasing, the CFI said it was a steep spiral, not a spin. The second and subsequent times, according to the CFI, were spins because they were characterized by the wings being in a stall the entire way down, and the airspeed not increasing.
The video looks more like the first one to me.
Rich
And how long ago was this?
I swear some of these simulations are faked. Back in 2007 I spent about $3,000 building my own computer with the sole purpose of running FSX maxed out. I had all top-of-the-line AMD, Nvidia, etc that you could basically get at the time.. (within reason, remember NewEgg?).. even then the frame rate would often glitch and stutter and every now and then the whole system would freeze or DirectX would crash or something
It would also be nice if this would work with an Oculus..
Semi-related, I got in on the pre-order for a flight yoke for running FSX or X11 on my home computer (nothing fancy, just a Dell XPS so no uber-high frame rates). Honeycomb Aeronautical has a new Alpha flight control yoke that should ship to me this month or early next month and was only $220. I figured it was worth trying versus buying a tired Saitek or Logitech yoke. I'm still going to have to figure out rudder pedals/throttle quadrant until Honeycomb finishes development on the Bravo throttle quadrant in Q1-2020.
I get that is partially tongue in cheek.. but, I mean... to spend $3K on a computer you build yourself, especially back in 2007, is venturing on the absurdAhh I see where you failed. The whole “within reason” part.
Never seen a flight sim that didn’t need the absolute top of the line to be anywhere close to smooth. And buy next year’s top of the line, and the next; Keep going. LOL.
It’s easy to get up to the cost of an actual aircraft.
In general Microsoft's development architecture always seemed sloppy to me..
Cool! I wish these things came with ForceFeedback. I had the Microsoft Sidewinder force feedback joystick for a while. Fundamentally I hated using it because A.) the planes I was flying at the time were yoke planes, not stick, and B, we all know that PIC flies with this left hand, and having a right handed joystick drove me NUTS!Semi-related, I got in on the pre-order for a flight yoke for running FSX or X11 on my home computer (nothing fancy, just a Dell XPS so no uber-high frame rates). Honeycomb Aeronautical has a new Alpha flight control yoke that should ship to me this month or early next month and was only $220. I figured it was worth trying versus buying a tired Saitek or Logitech yoke. I'm still going to have to figure out rudder pedals/throttle quadrant until Honeycomb finishes development on the Bravo throttle quadrant in Q1-2020.