The MyFlightBook thread

Where does a successful logbook signature appear?
Or, what do they look like?
 
We figured it out and it shows up; thanks

How do I make a paper copy of it?
(I realize I can screenshot it, wondered if it could make a pdf of the signed copy for insurance)
 
Last edited:
We figured it out and it shows up; thanks

How do I make a paper copy of it?
(I realize I can screenshot it, wondered if it could make a pdf of the signed copy for insurance)
I've never had an insurer ask me for a copy of my logbook but you are basically doing the same thing. You are sending them a picture of what is in your logbook. You are not sending them an original wet signature. Same here. The original digital signature is in your logbook.

The easiest is to screenshot it. Another way is (on the website) to search for the flight(s) you want to send. Once it (or they) are alone, use the Printing tab. You will get a single web page with that entry that looks like the picture. You can then click the "Create a PDF to download" link to get a PDF of that entry. The choices in "What to Include" include endorsements in that date range as well.

1708538917726.png
 
@EricBe,

I have recently started flying a G58 Baron for its owners. The G58 is the G1000-equipped version of the Baron 58.

When I create the aircraft, it shows like this:

1709609204373.png

Question - the model selection of "G58" comes up with "Glass Cockpit". But not "TAA". Therefore, when creating a search for my time in TAAs, it does not show up. I know I could select the "Avionics upgrade" option, but that isn't quite right because it hasn't been upgraded to a TAA, it came that way.

As far as I know, all G58's are TAAs as they have PFD/MFD and integrated autopilots. So it seems that whoever entered this model forgot to check the "Glass PFD, MFD, and integrated autopilot (TAA)" option when creating the aircraft:

1709609577949.png

I do not see an option to edit this. Can I?

I could create an additional aircraft type, but that seems unnecessary, redundant, and clutters up the list. Your July 7, 2018 blog post requests (next-to-last paragraph) that we edit the models (not the tails, but the models) to reflect accurate TAA status, but I do not see an option to do that currently.
 

Attachments

  • 1709609567982.png
    1709609567982.png
    33.4 KB · Views: 5
@RussR, I see what you mean. It’s an oddity in the system I’ve noticed. i just check off the TAA box and leave the date blank.

edit: just saw this on the FAQ…

And if you have an aircraft where TAA was either a factory option or something you did after market, then please leave the model alone but go ahead and update your aircraft to indicate that it is TAA.​

1709639537528.png
 
@RussR, I see what you mean. It’s an oddity in the system I’ve noticed. i just check off the TAA box and leave the date blank.

edit: just saw this on the FAQ…

And if you have an aircraft where TAA was either a factory option or something you did after market, then please leave the model alone but go ahead and update your aircraft to indicate that it is TAA.​

View attachment 126228
Yes, that is the easy option as plane-by-plane solution. But it's not technically accurate, a G58 with "glass PFD, MFD, and autopilot" is not an upgrade or a factory option, that's how it came off the assembly line and is the only option. You can't buy a non-TAA G58. Reading through the FAQs and blogs from when the TAA options were implemented, this field is there for airplanes that were originally not TAA but at some point were converted to be TAAs. So you might (as I do) have time in the same tail number as a non-TAA and then as a TAA.

What I'm asking about is when you create a new model of airplane, it gives the option to specify if that model is a TAA. Meaning, ALL examples of that model are TAAs. If that is correct for a certain model, then as Eric mentions in the blog, this is the best way to enter the model since then that property is applied to all tails of that model automatically.

But apparently the TAA box was not checked when the G58 model was created. OR, quite possibly, the G58 model was created in the system before Eric implemented the TAA option in 2018 (since it wasn't a term before 2018).

So my question is whether there's a way to edit the model as he mentions in the blog post I referenced, or if that option was removed because chaos ensued.
 
Last edited:
Yes, that is the easy option as plane-by-plane solution. But it's not technically accurate, a G58 with "glass PFD, MFD, and autopilot" is not an upgrade or a factory option, that's how it came off the assembly line and is the only option. You can't buy a non-TAA G58. Reading through the FAQs and blogs from when the TAA options were implemented, this field is there for airplanes that were originally not TAA but at some point were converted to be TAAs. So you might (as I do) have time in the same tail number as a non-TAA and then as a TAA.

What I'm asking about is when you create a new model of airplane, it gives the option to specify if that model is a TAA. Meaning, ALL examples of that model are TAAs. If that is correct for a certain model, then as Eric mentions in the blog, this is the best way to enter the model since then that property is applied to all tails of that model automatically.

But apparently the TAA box was not checked when the G58 model was created. OR, quite possibly, the G58 model was created in the system before Eric implemented the TAA option in 2018 (since it wasn't a term before 2018).

So my question is whether there's a way to edit the model as he mentions in the blog post I referenced, or if that option was removed because chaos ensued.
Yes, you can edit the model. If G58's are all TAA, then go to Aircraft->Models, search for the G58, click on it, click the pencil to edit it. This is all crowd-sourced (and I review all edits). Thanks
 
We figured it out and it shows up; thanks

How do I make a paper copy of it?
(I realize I can screenshot it, wondered if it could make a pdf of the signed copy for insurance)
When you print, the signature should also print. It's an option you can turn on/off, but it's on by default.
 
@EricBe, sometimes the "play/pause" button vanishes from my iPad app - any ideas?

This most often seems to happen when I'm pausing/resuming a couple of times in a row. But it is inconsistent. Also, in case it matters, during that time I'm switching over to another app (like Foreflight most often).

This, of course means that I cannot pause/resume the flight any more. However, the "Engine stop" and other buttons still work.

Thanks!
Russ

1717802862451.png
 
@EricBe, sometimes the "play/pause" button vanishes from my iPad app - any ideas?

This most often seems to happen when I'm pausing/resuming a couple of times in a row. But it is inconsistent. Also, in case it matters, during that time I'm switching over to another app (like Foreflight most often).

This, of course means that I cannot pause/resume the flight any more. However, the "Engine stop" and other buttons still work.

Thanks!
Russ

View attachment 129766
I can’t see your whole screen there, but my guess is that you have a defined engine end or block in time. I only offer pause play when I think a flight could be in progress, which equates to either you have an un-terminated engine start or terminated block out. In other words, if you have an engine start or a block out time, and do not have a corresponding engine and or block in time, then a flight could be in progress, and you can pause it or resume it.
 
Last edited:
I can’t see your whole screen there, but my guess is that you have a defined engine end or block in time. I only offer pause play when I think a flight could be in progress, which equates to either you have an un-terminated engine start or terminated block out. In other words, if you have an engine start or a block out time, and do not have a corresponding engine and or block in time, then a flight could be in progress, and you can pause it or resume it.

Yeah, I figured I might have removed too much. Here is more of it:

1717808416058.jpeg

The sequence of events was this:
Engine start at Airport A, tap "Engine Start" button.
Fly to Airport B, land, shut down, tap "pause".
After about 10 minutes, start up, tap "resume".
Fly to Airport C, land, shut down, tap "pause".
After about an hour, start up, tap "resume".
Fly to airport B, land, shut down, go to tap "pause" but there is no button for that any more.
Say "oh well" and after about 3 minutes, start up, and proceed to takeoff.
Screenshot was taken after this takeoff.

I have seen this behavior numerous times before, always when there are multiple pause/resume cycles in the same flight.

Thanks.
 
Hmm...unfortunately I'm traveling for a week without my Mac so I can't look at the source code easily until next week. Not sure what's going on there then. I'll have to check back then.
 
Yeah, I figured I might have removed too much. Here is more of it:

View attachment 129767

The sequence of events was this:
Engine start at Airport A, tap "Engine Start" button.
Fly to Airport B, land, shut down, tap "pause".
After about 10 minutes, start up, tap "resume".
Fly to Airport C, land, shut down, tap "pause".
After about an hour, start up, tap "resume".
Fly to airport B, land, shut down, go to tap "pause" but there is no button for that any more.
Say "oh well" and after about 3 minutes, start up, and proceed to takeoff.
Screenshot was taken after this takeoff.

I have seen this behavior numerous times before, always when there are multiple pause/resume cycles in the same flight.

Thanks.
I think I figured it out. You're in flight, per the screenshot above. No pause/play while you're flying - I'm not quite sure what pause would mean while airborne. I found the right piece of code in github and I'm checking for two things: the aforementioned unclosed engine/block time, but also being on the ground. The app unpauses automaticallyi when it detects a takeoff event, assuming that you forgot to unpause. Notice the red circle above? That means it's recording. I bet the "03:36:32" counter is counting up as well.
 
I think I figured it out. You're in flight, per the screenshot above. No pause/play while you're flying - I'm not quite sure what pause would mean while airborne. I found the right piece of code in github and I'm checking for two things: the aforementioned unclosed engine/block time, but also being on the ground. The app unpauses automaticallyi when it detects a takeoff event, assuming that you forgot to unpause. Notice the red circle above? That means it's recording. I bet the "03:36:32" counter is counting up as well.
It is counting up. But the pause/resume button was missing while on the ground prior to that takeoff - I just didn't think "hey let me get a screenshot and post to POA" until I was in the air.
 
It is counting up. But the pause/resume button was missing while on the ground prior to that takeoff - I just didn't think "hey let me get a screenshot and post to POA" until I was in the air.
Hmmm...I looked at the code, the one place that's being shown and hidden is if it's specifically the conditions above. Are you by chance mixing/matching engine and block? I.e., if you have an engine start defined and a block-in defined, then there's no in-progress flight and no pause/play.
 
Is there a way to add a custom currency flag?

For example: my FBO has a rental policy that if I don’t fly a particular model for x months then I need an “insurance checkout”. That’s not normally a problem in my usual flying except in the case of a make/model that I rarely rent.

Similar to pax or instrument currency, is there some trick so I can define an aircraft currency?
 
Is there a way to add a custom currency flag?

For example: my FBO has a rental policy that if I don’t fly a particular model for x months then I need an “insurance checkout”. That’s not normally a problem in my usual flying except in the case of a make/model that I rarely rent.
Yes, and I do it for a club with different (aircraft-specific) currency requirements. In my Profile --> Preferences, there is a section called "Custom Currency Rules."

At the end of the first line is a block "Click to Show." Click on that and it expands to let you define a custom currency rule. You can see below that I have 4 different rules defined for a club.

1717862617704.png
 
Yes, and I do it for a club with different (aircraft-specific) currency requirements. In my Profile --> Preferences, there is a section called "Custom Currency Rules."

At the end of the first line is a block "Click to Show." Click on that and it expands to let you define a custom currency rule. You can see below that I have 4 different rules defined for a club.

View attachment 129813
Excellent!
 
Hmmm...I looked at the code, the one place that's being shown and hidden is if it's specifically the conditions above. Are you by chance mixing/matching engine and block? I.e., if you have an engine start defined and a block-in defined, then there's no in-progress flight and no pause/play.
I don't think so. The only buttons I press on any flight are "engine start", then "pause/resume" if appropriate, then "engine stop".
 
Yes, and I do it for a club with different (aircraft-specific) currency requirements. In my Profile --> Preferences, there is a section called "Custom Currency Rules."

At the end of the first line is a block "Click to Show." Click on that and it expands to let you define a custom currency rule. You can see below that I have 4 different rules defined for a club.
Wow, you're doing my product support for me.:)
 
I don't think so. The only buttons I press on any flight are "engine start", then "pause/resume" if appropriate, then "engine stop".
Hmmmm....
 
Yes, and I do it for a club with different (aircraft-specific) currency requirements. In my Profile --> Preferences, there is a section called "Custom Currency Rules."

At the end of the first line is a block "Click to Show." Click on that and it expands to let you define a custom currency rule. You can see below that I have 4 different rules defined for a club.

View attachment 129813
Found it, did it.

It works great, just what I needed.
 
Well here's an unexpected snag. Reconciling my paper book with MFB this afternoon, and I find I have .3 more "high performance" time in the paper log. I know it's kind of a silly metric, but I've had insurance companies ask for it, so I track it. The .3 in question comes from the Trimotor flight I got to do. MFB doesn't count the Trimotor as HP, and I can't find any way to change it.
 
There are two types of Tri-motors in MFB, set it to the second one in the pull down menu where you add an aircraft. It's then HP.Screenshot 2024-08-04 at 4.34.40 PM.png
 
Well here's an unexpected snag. Reconciling my paper book with MFB this afternoon, and I find I have .3 more "high performance" time in the paper log. I know it's kind of a silly metric, but I've had insurance companies ask for it, so I track it. The .3 in question comes from the Trimotor flight I got to do. MFB doesn't count the Trimotor as HP, and I can't find any way to change it.
1722866528393.png
 
There are two types of Tri-motors in MFB, set it to the second one in the pull down menu where you add an aircraft. It's then HP.View attachment 132096
The problem with this solution is that the tail number already exists and is in use by twenty-some other people, and N8407 is actually a 4-AT-E, not a 5. The 4-AT-E was HP even with it's original motors, and now has 450hp R985s. I noodled around with it some more, and it looks like I can create a new 4ATE using the same tail number and select the "HP" checkbox. Then @EricBe will have to go in and manually reconcile it if I understand the FAQ correctly. I think that's the only solution unless he wants to go make the change on the existing one. If he did, I'd definitely have at least a year's worth of eternal gratitude :biggrin:
 
The problem with this solution is that the tail number already exists and is in use by twenty-some other people, and N8407 is actually a 4-AT-E, not a 5. The 4-AT-E was HP even with it's original motors, and now has 450hp R985s. I noodled around with it some more, and it looks like I can create a new 4ATE using the same tail number and select the "HP" checkbox. Then @EricBe will have to go in and manually reconcile it if I understand the FAQ correctly. I think that's the only solution unless he wants to go make the change on the existing one. If he did, I'd definitely have at least a year's worth of eternal gratitude :biggrin:

Aircraft models (not just tail numbers) in MFB are often entered by users for more rare stuff, if that model isn't already in MFB's database.

In this case, whoever entered the 4-AT-E model originally forgot to check the "High Performance" box when they did so. Since (as far as I can find) ALL 4-AT-E's are HP, that's an error in the model itself, not the tail number you're interested in.

You can go edit the model itself. I asked this question a while back about a different airplane, but the steps are the same. Straight from Eric:

Yes, you can edit the model. If G58's are all TAA, then go to Aircraft->Models, search for the G58, click on it, click the pencil to edit it. This is all crowd-sourced (and I review all edits). Thanks

While you're in there, you can also indicate whether the model has controllable pitch prop, flaps, or if it was retrofitted with a glass cockpit, etc.
 
Last edited:
Been offline from POA for a while - looks like the 4-AT-E has been edited to be HP; so is this all good now?
 
Been offline from POA for a while - looks like the 4-AT-E has been edited to be HP; so is this all good now?
I went ahead and made a new one, so it's right in my logbook. No idea what it did to everyone else :biggrin:
 
Back
Top